Today we will be taking a look at the New DC Comics Multiverse Detective Comics #1000 Batman variant edition. This year the Multiverse line of figures is made by McFarlane Toys and not Mattel. McFarlane Toys, a subsidiary of Todd McFarlane Productions, is a company founded by comics creator Todd McFarlane which makes highly detailed model figurines of characters from movies, comics, popular music, video games, and various sporting genres. This variant of Batman's look is more or less based on his look from the 60s and 70s.
PACKAGING: Before we open this up, let's take a look at the packaging.
On the front of the box, we have a nice big window that lets us see the figure and everything he comes with. The top of the box lets us know that the figure has 22 points of articulation. The bottom of the box has the DC Multiverse logo and Batman’s name. Turning the box to the side we have the name of the figure, and where the inspiration for the figure came from. The back of the box is a little different than most, we do not get a picture of the figure, but rather the artwork from where the inspiration came. The same goes for the rest of the figures in the wave, we get the artwork, no figure pictures. Turning the box around, we get a small window that lets us see the figure.
OUTSIDE OF THE BOX: Let's open the box and take a closer look at the figure.
Taking this Batman out of the box we can really see how much the blue pops on the figure. The yellow and black bat logo on the chest also pops on the background of the grey body.
ACCESSORIES: Let's see what kind of accessories the figure comes with.
Batman comes with A Bat-A-Rang, Bat-Grapple, Collectors Card, and Figure Stand.
ARTICULATION: How can we pose the figure? Let's find out!
BATMAN’S ARTICULATION INCLUDES THE FOLLOWING: BALL JOINTED NECK - allows you to turn the head 360 degrees.
BUTTERFLY HING - This allows you to move the shoulder area front and back to get a better range of motion.
BALL-HINGED SHOULDERS - Gives the arm 360-degree rotation and also the ability to raise and lower the arm.
UPPER BICEP SWIVEL - This cut lets you turn the whole arm below the cut 360 degrees.
DOUBLE JOINTED ELBOWS - This allows you to bend the arm over 90 degrees.
SWIVEL BALL HINGE WRISTS - It allows you to turn his wrists in a full 360-degree circle while also bending them up and down.
DIAPHRAGM SWIVEL - This lets you be able to turn the figure around 360 degrees at the diaphragm.
BALL JOINTED WAIST - This lets you be able to turn the figure around 360 degrees at the waist.
BALL JOINTED LEGS - With this it allows the legs to move out to the side along with some front and back motion.
DOUBLE JOINTED KNEES - The joint allows you to bend the leg itself back to the butt of the figure.
BALL JOINTED ANKLES - The ankle hinge allows you to bend the foot front and back and to the left and right.
SIZE COMPARISON: How does the size of this figure compare to others?
To the top of Batman’s head is just 7 inches tall. Here is Batman standing next to Wonder Woman and Superman, both from McFarlane Toys, lastly, here is Batman standing next to the normal release.
RATING: What are Baby Huey's scores for the figure?
PAINT JOB 5/5 - The pain on the figure is very well done, with no issues at all
FIGURE SCULPT 5/5 - I really do like the overall sculpt of the figure. it flows very well with everything else
POSING 5/5 - Since the cape is of soft plastic it does not get in the way of posing the figure at all.
ACCESSORIES: 3/5 - The bat-a-rang is way too thick and he should have come with a few more. It would also have been nice if the grapple gun had the ability to remove the cable.
DURABILITY 5/5 - The plastic of the figure is sold and I don’t feel like it’s going to break or snap on me.
OVERALL SCORE 4.6/5 RETAIL COST: $19.99 I PICKED MINE UP AT MY LOCAL WALMART
TIME FOR SOME TOYING AROUND!!