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Toying Around Reviews - McFarlane Toys DC Multiverse: Arkham Asylum - The Joker

Today we will be taking a look at the New DC Comics Multiverse Arkham Asylum Joker. This year the Multiverse line of figures is made by McFarlane Toys and not Mattel. McFarlane Toys, a subsidiary of Todd McFarlane Productions, is a company founded by comics creator Todd McFarlane which makes highly detailed model figurines of characters from movies, comics, popular music, video games, and various sporting genres. This Joker figure is based on how he looked in the Arkham Asylum Batman video game.


PACKAGING: Before we open this up, let's take a look at the packaging.

On the front of the box, we have a nice big window that lets us see the figure and everything he comes with. The top of the box lets us know that the figure has 22 points of articulation. The bottom of the box has the DC Multiverse logo and The Joker’s name. Turning the box to the side we have the name of the figure, and where the inspiration for the figure came from. The back of the box is a little different than most, we do not get a picture of the figure, but rather the artwork from where the inspiration came. The same goes for the rest of the figures in the wave, we get the artwork, no figure pictures. Turning the box around, we get a small window that lets us see the figure.


OUTSIDE OF THE BOX: Let's open the box and take a closer look at the figure.

Taking Joker out of the box we can see how creepy he really looks. The figure has a lanky look, spot on from how he looked in the video game. Taking a closer look at the head we can see all the classic joker smile, and you can just about hear that Mark Hamill Joker laugh.


ACCESSORIES: Let's see what kind of accessories the figure comes with.

Joker comes with A Gun, Closed Chattering Teeth, Open Chattering Teeth, collector's card, and a figure stand.


ARTICULATION: How can we pose the figure? Let's find out!


BUTTERFLY HING - This allows you to move the shoulder area front and back to get a better range of motion.

BALL-HINGED SHOULDERS - Gives the arm 360-degree rotation and also the ability to raise and lower the arm.

UPPER BICEP SWIVEL - This cut lets you turn the whole arm below the cut 360 degrees.

DOUBLE JOINTED ELBOWS - This allows you to bend the arm over 90 degrees.

SWIVEL BALL HINGE WRISTS - It allows you to turn his wrists in a full 360-degree circle while also bending them up and down.

DIAPHRAGM SWIVEL - This lets you be able to turn the figure around 360 degrees at the diaphragm.

BALL JOINTED WAIST - This lets you be able to turn the figure around 360 degrees at the waist.

BALL JOINTED LEGS - With this it allows the legs to move out to the side along with some front and back motion.

DOUBLE JOINTED KNEES - The joint allows you to bend the leg itself back to the butt of the figure.

BALL JOINTED ANKLES - The ankle hinge allows you to bend the foot front and back and to the left and right.


SIZE COMPARISON: How does the size of this figure compare to others?

Joker stands right at the 7-inch mark. Here is Joker standing next to the Detective Comics #1000 Batman.


RATING: What are Baby Huey's scores for the figure?

PAINT JOB 5/5 - The paint on the figure is very well done. I really do not have any complaints

FIGURE SCULPT 5/5 - Joker looks amazing, This figure does look like he came out of the video game

POSING 4/5 - The only little issue I’ve had is with the ball joints in the wrists, with them being inside the cuffs of the jacket they can sometimes be a little bit of a pain to get them to move into the position you want them in.

ACCESSORIES: 5/5 - Since this figure is based on the video game I really don’t know what other accessories I would have wanted for him.

DURABILITY 5/5 - Overall the plastic on the figures for all the DC Multiverse figures has been solid. no QC issues that I’ve seen or has had

OVERALL SCORE 4.8/5 - I really do like the look and feel of this joker. For now, he is my definitive Joker for my DC display. RETAIL COST: $19.99 I PICKED MINE UP AT MASHKO COLLECTABLES



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